When users health drops below 40% due to damage suffered from a player then a 10% per second health regeneration is triggered which boosts damage to players by 5% and grants 100 movement speed. Duration 20 seconds.
The user summons four clones, each with 1 HP but are completely immune to spell damage from monsters and players. Clones mimic the user abilities, casting the same spells as the user, but their attacks deal only 10% of the users damage. Costs 25% chakra.
Jumps to the target with all clones. Atleast 1 clone needs to be present to use this jutsu.
kurama chikara
250
85
3500
45
no
90s
Within a 10-tile radius, the user grants a buff to nearby party members for 30 seconds that increases damage against players by 15% and restores 5% health and chakra per second for the duration of the buff.
Close-target ability that deals 100% spell damage, stuns and silences (Healing spells too) the target for 2 seconds.
Sasuke
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
katon gokakyu no jutsu
1
0
50
1.5s
wave
katon hosenka no jutsu
25
0
100
1.5s
target
chidori
50
0
200
1.5s
wave
katon ryuka no jutsu
75
0
300
1.5s
area
kirin
100
0
400
1.5s
target+area
chidori nagashi
150
0
600
1.5s
area
amaterasu
200
0
700
1.5s
target
enton honoikazuchi
250
0
1000
1.5s
area
enton yasaka no magatama
300
0
2000
1.5s
target
indora no ya
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
uchihas legacy
1
0
0
0
no
0s
When users health drops below 50% his damage to players is increased by 30% for 5 seconds. The buff refreshes while he keeps taking damage below half health.
A buff that costs 3% chakra per second and can be toggled on/off. It grants no skills. Sasuke, Shisui, Itachi and Sarada additionally dodge and redirect the first crowd-control effect (stun, blind, paralyze) back to their target, with a 10 second cooldown.
This ability can be used in two ways: with a selected target or without. When a target is selected fires a black flame projectile at the target, igniting them for 10 seconds. Deals damage equal to 1% of the targets maximum health per second, and the final tick deals 10% of their maximum health as damage. Applies a 15% healing effect reduction for the duration of the burn and cannot be cast on a player already affected by this spell. When no target is selected grants the user a 10-second buff. During this time, if the user takes damage from another players auto-attack, the attacker is ignited for 10 seconds. The burn deals 2% of the attackers maximum health per second, and the final tick deals 20% of their maximum health as damage. Heal reduction also applies.
amenotejikara
250
85
3000
0
no
45s
Teleports the selected player directly in front of the user. If the space in front of the user is occupied, the target is teleported to any adjacent space around the user. If all spaces around the user are occupied or the user is immobilized by crowd control, the user swaps places with the target instead and transfers the CC effect to the target.
There is a 25% chance that Regeneration or Strong Regeneration will also heal all party members on the users screen. There is a 6 second cooldown on all healed players.
Heal an ally by name over 6 seconds, restoring health equal to the casters Regeneration every 2 seconds. There is a 10 second cooldown when healing the same player.
Throws a boulder at the selected target, slowing them by 50% for 2 seconds and affecting a 1 sqm area around the target. This ability only works on players.
tei kage shintou no jutsu
250
85
2500
30
no
60s
Creates a cage and slightly pulls everyone affected inside. Cage remains for 5 seconds.
When Katsuyu is summoned the user gains access to a new ability: Moryojika, which causes Katsuyu to split and follow all party members in range and heal them for 50% of the users Regeneration every 2 seconds for 20 seconds. Costs 25% chakra. There is a 60 second, global, cooldown for healing the same player.
When Akamaru is summoned, every 8th auto attack on a player (both ranged and melee) deals 150% of the damage. Additionally, for a period of 30 seconds, every 3 seconds, the ability automatically senses the last player attacked if the user has not dealt any damage in PvP during the last 10 seconds.
Summons Akamaru to aid the user in battle. Akamaru has a low chance to slow down the target by 20% and apply a 5 second debuff (-20% physical def). Works only on players. Experience from monsters is reduced by 80% when using summons.
Deals 25% physical damage to players around the user for 10 seconds every 0.5 second. The damage scales with Taijutsu and weapon. If akamaru is present then akamaru also casts this ability. Works only on players.
Depending on the currently summoned insect, the users auto attacks (both ranged and melee) receive additional effects (only on players):
Kikaichu: 30% of the auto attack damage is also dealt to the chakra pool of the targeted player.
Rinkaichu: The auto attack also deals damage equal to 5% of the target players current health. This effect has a 1 second cooldown.
Kochu: If the targeted player is affected by a slow, the next auto attack on that player will immobilize them for 1 second. This effect has a cooldown of 10 seconds.
kikaichu
1
0
0
0
no
5s
Summons an insect that deals damage with auto attacks. Kikaichus auto attack damage is 10% of the users ninjutsu damage. Kikaichus auto attacks drain 5% of the chakra from the targeted player and heal the user for 50% of the drained chakra. This effect has a 4-second cooldown (it works only on players). Additionally from level 300, 2 Kidaichu insects are summoned that deal extra auto attack damage.
Summons an insect that deals damage with auto attacks. Rinkaichus auto attack damage is 10% of the users ninjutsu damage. Rinkaichus auto attacks applies a poison on the targeted player, which deals 1% of their maximum health as damage per second for 10 seconds. The poison effect has a 20-second cooldown from the moment it is applied. The poison does not apply if the target already has this poison, and it works only on players. Additionally from level 300, 2 Kidaichu insects are summoned that deal extra damage.
Creates a clone that explodes in a 2 sqm area when it comes into contact with a player, applying a debuff to every player within range, except for those in the users party. All affected targets receive 15% more damage for 10 seconds.
kochu
150
70
0
0
no
5s
Summons an insect that only deals damage with auto attacks. Kochus auto attack damage is 10% of the users ninjutsu damage. Kochus auto attacks slow the targeted player by 50% for 2 seconds. The effect has a 10-second cooldown. Additionally from level 300, 2 Kidaichu insects are summoned that deal extra auto attack damage.
The user becomes invisible for 20 seconds or until they move, deal damage, or cast any spell. Additionally, if the user is in a party, the effect is also applied to party members within a 10 sqm range.
mushi yokuatsu no jutsu
350
100
4000
35
no
70s
Within a 3 sqm range of the user, applies a debuff to every player except party members for 6 seconds. The debuff gives the affected player a 50% chance that their spell will not be cast, but the cooldown will still be applied.
Hinata
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
juuken
1
0
50
1.5s
target
juuken ho
25
0
100
1.5s
target
hakke kuushou
50
0
200
1.5s
wave
hakke sanjunisho
75
0
300
1.5s
area
hakke rokujuuyonshou
100
0
400
1.5s
target
shugohakke rokujuyonsho
150
0
600
1.5s
area
hakke hasangeki
200
0
700
1.5s
target
mizu hari
250
0
1000
1.5s
area
juho soshiken
300
0
2000
1.5s
target
juho soshiken rokujuyonsho
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
passive
1
0
0
0
no
20s
A melee auto attack dealt to a player applies a silence effect for 2 seconds, preventing all casts. Additionally, it disables chakra regeneration from food and items for 5 seconds. This effect has a 12-second cooldown for both Hinata and Neji.
byakugan
50
40
0
0
no
2s
Within a 50 sqm range of the user, this buff reveals every player with an active PK status on the minimap. It costs 3% chakra per second, remains until there is chakra and can be toggled on/off. For both Neji and Hinata, melee auto attacks drain mana from players equal to 50% of the damage dealt to their health (for Hinata this is raised to 100% by Hakke Sojishi Hogeki).
hakke rokujuyon sho
150
70
1200
15
no
30s
Close-target type of spell. Slows the target by 70% for 1 second and applies a debuff to the targeted player that increases the damage they receive by 15% for 10 seconds.
The ability immobilizes the user for 3 seconds and guards them against ranged attacks for that duration. Within a 2 sqm area around the user, it continuously pushes away every player except party members. Additionally, each player pushed away is slowed by 30% and their auto attacks are set to 2000ms for 3 seconds.
For the duration of the buff the user gains 1 extra sqm of melee auto attack range and her Byakugan mana drain is raised to 100% of the damage dealt to the targets health. The effect lasts for 20 melee hits or until the buff expires. Buff remains for 30 seconds.
The next spell cast is 30% stronger and slows the target by 50% for 1 second. This effect has a 10-second cooldown. For AoE spells, it only works on the selected target if they are hit by the spell. This effect works only on players.
kagezukami no jutsu
50
40
700
20
no
40s
Applies a slow to the target that gradually increases from 0% to 70% over 4 seconds, after which the slow persists for 2 seconds. This ability works only on players and has a range of 4 sqm.
Wave type spell that grabs and forces the target to copy the movement of the user for 3 seconds. The target is silenced (except healing) for the duration.
Plants a shadow on the ground that acts as a trap. If a player steps on a shadow then that player gets immobilized for 2 seconds and receives 150% spell damage. Works only on players. Traps disappear after 5 minutes.
Creates a field of shadow in an 3 sqm area around the user. Upon creation, the field immobilizes and silences (except healing) every player outside of the party in range for 3 seconds.
Each spell that hits another player adds 1 stack. Upon reaching 10 stacks, the user gains a buff for 10 seconds that increases all damage dealt to players by 10%. When the user reaches 10 stacks, a Max Calories message appears above their head. During the buffs duration, no additional stacks are accumulated.
The user gains 35% max health and is immune to crowd control effects for 10 seconds. Its possible to break out of crowd control effect using this technique.
For 10 seconds, the user transforms into a spinning sphere gaining 400 movement speed and 30% damage reduction. During this time, the user continuously pushes every player in front of them by 1 sqm at a high frequency.
doton doryuheki vertical
350
100
3500
20
no
40s
Creates a wall that keeps moving vertically in a line until it encounters an obstacle. Walls will push players to the side. Walls disappear after 10 seconds.
Creates a wall that keeps moving horizontally in a line until it encounters an obstacle. Walls will push players to the side. Walls disappear after 10 seconds.
There is a 25% chance that Regeneration or Strong Regeneration will also heal all party members on the users screen. There is a 6 second cooldown on all healed players.
Heal an ally by name over 6 seconds, restoring health equal to the casters Regeneration every 2 seconds. There is a 10 second cooldown when healing the same player.
The user can look through a screen of a chosen player for 5 seconds. Player that is being looked at receives an information that he is being watched. Technique can be used on players with level no more than 40% higher than the users level.
Wave-type spell that controls an afflicted players movement for 5 seconds, immobilizing the caster. Controlled and controlling players cannot be controlled by other players during this technique. To move the controlled player use CTRL + arrows/wsad.
Target type spell, applies confuse effect on an afflicted player which causes movement to be inverted (left is right, up is down) additionally burns 40 jutsu stamina per second. Duration 5 seconds. Works only on players.
For this ability to work the user needs to cast Hachimon tonko (name of the gate). Each gate has it's own requirement and all of them last for 30 seconds and they share the same 60 second cooldown. Only Gai has access to the Shimon gate. Gates requirements and bonuses are as follows:
Kyumon (lvl 50 and 40 taijutsu) Grants 20 taijutsu, 30 dexterity and 1% health regeneration per second.
Seimon (lvl 100 and 50 taijutsu) Grants 25 taijutsu, 35 dexterity, 3% health regeneration per second and gains access to Sekizo and Yagai jutsu.
Shomon (lvl 150 and 60 taijutsu) Grants 30 taijutsu, 40 dexterity and 100 movement speed.
Tomon (lvl 200 and 70 taijutsu) Grants 40 taijutsu, 50 dexterity, 100 movement speed.
Keimon (lvl 250 and 80 taijutsu) Grants 20% physical damage vs players, 60 dexterity, 100 movement speed and costs 2% health per second (non lethal).
Kyomon (lvl 350 and 90 taijutsu) Grants 30% physical damage vs players, 60 dexterity, 100 movement speed and costs 4% health per second (non lethal).
Exclusive for Gai: Shimon (400 lvl and 100 taijutsu) Grants 60% physical damage vs players, 80 dexterity, 100 movement speed and costs 8% health per second (non lethal).
A melee auto attack dealt to a player applies a silence effect for 2 seconds, preventing all casts. Additionally, it disables chakra regeneration from food and items for 5 seconds. This effect has a 12-second cooldown for both Hinata and Neji.
byakugan
50
40
0
0
no
2s
Within a 50 sqm range of the user, this buff reveals every player with an active PK status on the minimap. It costs 3% chakra per second, remains until there is chakra and can be toggled on/off. For both Neji and Hinata, melee auto attacks drain mana from players equal to 50% of the damage dealt to their health (for Hinata this is raised to 100% by Hakke Sojishi Hogeki).
hakke rokujuyon sho
150
70
1200
15
no
30s
Close-target type of spell. Slows the target by 70% for 1 second and applies a debuff to the targeted player that increases the damage they receive by 15% for 10 seconds.
When the spell is active, the user cannot move and reduces damage from received auto attacks (both ranged and melee) by 90%. Costs 10% chakra per second. This effect works only on players. Can be toggled on/off.
Close-target type of spell. For 5 seconds it silences the target, preventing all spells and specials except healing, and slows them by 30% for the same duration.
Tenten
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
throw senbon
1
0
50
1.5s
target
fuma shuriken
25
0
100
1.5s
target
explosive kunai
50
0
200
1.5s
wave
hikaridama
75
0
300
1.5s
area
shobu
100
0
400
1.5s
target
jidanda
150
0
600
1.5s
area
soshoryu
200
0
700
1.5s
target
sogu soshoryu
250
0
1000
1.5s
area
sugu tensasai
250
0
1000
1.5s
target
bashosen kaze no maki
300
0
2000
1.5s
target
bashosen hi no maki jutsu
300
0
2000
1.5s
wave
bakuryugeki
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
passive
1
0
0
0
no
0s
Every 3rd distance auto attack deals double damage. Works only on players.
bakusaidama
50
40
1100
10
no
20s
Lays a trap on the ground in front of the user. The trap lasts 5 minutes; only one trap can occupy a single tile, with no limit on the total number of traps. The first player to step on it is stunned for 3 seconds and takes 15% increased damage for that duration.
soushoryu
150
70
2000
15
no
20s
Deals 150% of your base auto attack damage every 0.3 second for 4 seconds to all players on the sqm that the target was standing on upon casting.
kemuridama
250
85
3000
25
no
45s
Creates a field of smoke in a 3 sqm area around the user for 5 seconds. The field slows by 20% and silences (except healing) every player not in a party with the user.
bashosen hi no maki
350
100
4500
30
no
60s
A wide wave that ignites every player outside of the users party for 10 seconds dealing 3% maximum health damage per second and reducing their healing effects by 15% for the same duration.
Gaara
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
sabaku kyu
1
0
50
1.5s
target
sabaku sousou
25
0
100
1.5s
target
ryuusa bakuryuu
50
0
200
1.5s
wave
sabaku doryuu
75
0
300
1.5s
area
sabaku taisou
100
0
400
1.5s
wave
suna shigure
150
0
600
1.5s
area
sabaku rou
200
0
700
1.5s
target
gokusamaisou
250
0
1000
1.5s
area
suna arare
300
0
2000
1.5s
target
sabaku sotaiso
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
absolute defence
1
0
0
0
no
0s
Damage from players is absorbed into the users chakra if the user has more than 75% chakra. Any damage that would reduce the users chakra below 75% is instead dealt directly to their HP.
The user can look through a screen of a chosen player for 5 seconds. Player that is being looked at receives an information that he is being watched. Technique can be used on players with level no more than 40% higher than the users level.
suna no tate
150
70
1500
35
no
70s
For 15 seconds, the user reduces incoming PvP damage by 20%. If the user is in a party, the buff also applies to party members, granting them a 10% damage reduction.
Creates a sand field within a 4 sqm radius around the user for 3 seconds, slowing all players except party members within the area by 50%. After 2 seconds, any player still in the field is pulled 1 sqm toward the center of the field and immobilized for 2 seconds.
Summons all puppets available at the users current level. Experience from monsters is reduced by 80% when using summons.
Karasu - from lvl 1. Kuroari (has a chance to stun for 1 second) - from lvl 50. Sasori - from lvl 300.
passive
1
0
0
0
no
0s
Every auto attack (melee or distance) on a player applies a poison stack dealing 0.1% of the target's maximum health per second for 5 seconds. The poison stacks up to 15 times (1.5% per second). The poison does not stack between different puppet users.
kurohigi kiki nihatsu
150
70
2000
20
no
45s
Kuroari jumps to the target applying stun for 2 seconds. Only on players.
kuchiyose sanshouo
250
85
0
30
no
60s
The user summons Sanshouo for 10 seconds, after which the puppet disappears. While Sanshouo is present, the user takes 30% reduced damage from players.
kurohigi kikai kakushin
350
100
3500
45
no
90s
Detonates all of the user's puppets. Each puppet explodes in a 1x1 area dealing 50% of the user's scaling magic damage and igniting everyone hit with a burn that deals 3% of their maximum health per second for 10 seconds. Both the explosion and the burn are fire damage. The detonated puppets vanish.
Temari
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
suna shuriken
1
0
50
1.5s
target
fubuki no jutsu
25
0
100
1.5s
target
kamaitachi no jutsu
50
0
200
1.5s
wave
futon reppusho
75
0
300
1.5s
area
daikamaitachi no jutsu
100
0
400
1.5s
wave
fusajin no jutsu
150
0
600
1.5s
area
futon kakeami
200
0
700
1.5s
target
futon kazekiri no jutsu
250
0
1000
1.5s
area
okamaitachi
300
0
2000
1.5s
wave
futon okakeami
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
passive
1
0
0
0
no
0s
When the user travels a sqm distance equal to 8% of their movement speed, they gain a buff for 3 seconds that provides a 50% chance to avoid any damage from players.
shippu no mai
50
40
1100
20
no
40s
For 10 seconds, grants +150 movement speed to the user and every party member within 10 sqm.
futon gofu boheki
150
70
1500
15
no
30s
Creates a wall that pushes all players except party members 2 sqms away for 10 seconds. During its duration, no projectiles or spells can pass through the wall.
kuchiyose kirikiri mai
250
85
2500
20
no
40s
Wave type spell, sends a wave of wind that travels to the end of the spell range and back dealing 100% scaleable ninjutsu damage with each hit. Applies a bleeding effect that deals 3% of the targets maximum health per second for 10 seconds.
futon tatsu no oshigoto
350
100
3600
30
no
60s
Within a 5 sqm range of the user, shoots a gust of wind at every player except party members, that inverts their movement keys for 7 seconds.
For 10 seconds the user reflects (but doesnt avoid) damage dealt by the currently marked target back to that target. Costs 20% chakra. Works only on players.
The user creates a Kamui vortex under the currently marked target. The vortex keeps pulling every player to the center while slowing them down and after 3 seconds teleports everyone in vortexs range to the Kamui dimension for 7 seconds.
Every third melee auto attack on the same player deals 40% more damage.
hien
50
40
1100
45
no
90s
A 30-second buff. While active the user has a 30% chance to dodge a player's auto attack and reflect it back at that player.
chakra to kyokusen
150
70
1500
5
no
10s
Area-type spell that deals 200% physical damage (scaling with Taijutsu and weapon) in a 1 sqm area around the user. Additionally, if the targets health is below 50% it deals extra 10% maximum health damage. Works only on players.
enei
250
85
2500
10
no
15s
Jumps in front of the target.
katon haijingakure no jutsu
350
100
4500
25
no
45s
Creates a 2 sqm smoke area around the user that makes all players outside of the users party have a 50% chance to miss their auto attacks. After 4 seconds the area explodes and ignites every player still inside of the area dealing 3% maximum health damage per second for 10 seconds.
Yamato
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
suiton hahonryu
1
0
50
1.5s
wave
doton doryuso
25
0
100
1.5s
target
suiton suiryudan no jutsu
50
0
200
1.5s
wave
suiton kado
75
0
300
1.5s
area
mokuton mokuryu no jutsu
100
0
400
1.5s
target
mokuton mokusatsu shibari no jutsu
150
0
600
1.5s
wave
mokuton shichuro no jutsu
200
0
700
1.5s
target
mokuton jukai heki
250
0
1000
1.5s
area
mokuton jukai kotan
300
0
2000
1.5s
wave
mokuton jubaku eiso
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
wood release
1
0
0
0
no
0s
There is a 20% chance to launch a wooden projectile when casting any offensive spell. The projectile immobilizes currently targeted player for 1 second. Works only on players.
Creates a cage of wooden walls with a 3 sqm radius for 5 seconds, pulling everyone inside with its walls.
mokuton shichuka no jutsu
350
100
4500
25
yes
50s
For the duration of 5 seconds locks a targeted party member in a wooden house. Player locked inside cannot use any special abilities and their health and stamina is regenerated for the duration.
The user has a 100% chance to avoid the first instance of damage from players that exceeds 5% of the user maximum health and an immortal clone spawns. When the clone appears, the user loses aggro from players, and anyone who had the user targeted will now target the clone instead. The clone disappears after 3 seconds. This effect has a 20-second cooldown.
A buff that costs 3% chakra per second and can be toggled on/off. It grants no skills. Sasuke, Shisui, Itachi and Sarada additionally dodge and redirect the first crowd-control effect (stun, blind, paralyze) back to their target, with a 10 second cooldown.
Silences all special jutsus for 7 seconds and applies a debuff on the target that prevents the target from dealing any damage for 10 seconds. Works only on players.
Every spell that hits a player applies a stack for 5 seconds, stacking up to 3 times. The fourth spell that hits a target with 3 stacks slows them by 40% for 2 seconds and removes all stacks. This effect has a 10-second cooldown after slowing the target.
choju giga shishi
50
40
1000
0
no
15s
Summons 2 lions that chase the target and deal 50% spell damage each and disappear on contact. Works only on players.
For the duration, spells have a 25% chance to cast a second time automatically, 0.5 seconds after the initial cast. Duration 30 seconds.
sumi ryu no jutsu
250
85
2500
45
no
90s
Upon casting, the user and all party members within a 10 sqm range receive a buff for 30 seconds. The buff increases damage dealt by 10% and reduces damage taken by 5%. Additionally, it blocks any crowd control effect once during its duration.
fuinjutsu koshi tandan
350
100
4000
30
no
60s
Summons a tiger which chases and seals (the target cannot be attacked or attack) the target on contact for 5 seconds. Works only on players and can be used on party members.
When the users HP drops below 30%, they trigger a health regeneration effect that restores 10% of their health per second for 10 seconds. During this regeneration, the user is immune to all crowd control effects. This effect has a cooldown of 60 seconds.
fuuton shinguu
50
40
1100
10
no
20s
A wind beam (5 sqm) that deals 150% scaled magic damage and shoves every hit enemy to the far end of the wave. A player slammed into a wall or another player is stunned for 2 seconds.
jigo jubaku no in
150
70
1500
25
no
45s
Close-target type spell, immobilizes the target for 2 seconds and applies a slowing effect that gradually decays for 3 seconds.
Silences all special jutsus for 7 seconds and applies a debuff on the target that prevents the target from dealing any damage for 10 seconds. Works only on players.
When the users HP drops below 40%, they gain a 35% chance to avoid any damage from players for 5 seconds. This effect has a 20-second cooldown.
hijutsu makyo hyoheki
50
40
1100
10
no
15s
An ice barrage on the target dealing 50% spell damage per hit, 3 hits over 1.5 seconds. While inside a mirror cage it instead fires a weakened (10%) volley from every mirror at a target inside the cage (one hit per mirror). Cannot be used on monsters.
Jumps behind the target slowing them by 50% for 2 seconds and creates an ice mirror on the starting position. The user can teleport to the mirror by clicking RMB on the mirror. After teleporting the mirror disappears. Mirror remains for 5 seconds.
Creates an immortal clone at the users position, which does not move. After 2 seconds from summoning, the clone disappears, leaving behind an ice field in a 2 sqm area. The ice field slows down everyone except party members by 30% and has a 25% chance to stun anyone who steps onto the ice grid for 0.5 seconds. The ice field lasts for 5 seconds.
Creates a cage of ice mirrors in a 3 sqm area around the user, pulling everyone inside. The user can enter any mirror by right-clicking it and move freely between mirrors. While inside a mirror the user can only attack targets inside the cage and can cast Hijutsu Makyo Hyoheki from every mirror at once. The mirror cage lasts 10 seconds.
There is a 25% chance that Regeneration or Strong Regeneration will also heal all party members on the users screen. There is a 6 second cooldown on all healed players.
Heal an ally by name over 6 seconds, restoring health equal to the casters Regeneration every 2 seconds. There is a 10 second cooldown when healing the same player.
Juugo: Heals the user to full health on activation. While active, every critical melee auto-attack immobilizes the target for 0.5 seconds. For the duration, the user can see all players with a PK status within a 50 sqm range on the minimap.
Kabuto: 5% HP per second regeneration. While active, the user's jutsu have a 20% chance on hit to silence the target for 2 seconds on every jutsu except healing. For the duration, the user can see every player with a PK status within a 50 sqm range on the minimap.
Mitsuki: Heals 5% of the users health per second. On activation it cleanses all crowd control, and while active there is a 30% chance to resist crowd control. For the duration, the user can see all players with a PK status within a 50 sqm range on the minimap.
In a 5 sqm area around the user sets a 5 second countdown on every player in range except party members. When the countdown reaches 0 then immobilizes every affected player for 4 seconds.
After 1 second of receiving damage heals the user for 20% of the damage received. Works only on players.
moku bunshin no jutsu
50
40
0
20
no
40s
Summons 2 clones of the user, each with 50% of the users maximum health. When a clone dies, it immobilizes all players within a 2 sqm radius (except party members) for 2 seconds. Each clone casts the same spell as the user at the same time, but the spells damage from the clones is reduced to 20% of the users damage. Clones deal damage only to players. Costs 25% chakra.
sage mode
150
70
2000
45
no
90s
For the duration of the buff (30 seconds) the user can see all players with a PK status on the minimap within a range of 50 tiles.
Exclusive to Hashirama: Heals to full HP on activation and regenerates 5% of maximum health per second for the duration.
Exclusive to Jiraiya: While the buff is active the user's spells have a 20% chance to cast a second time 0.5 seconds later, but only when the target is a player.
Traps the target for 3 seconds with walls and pushes back everyone next to the target by 1 sqm. Caught player is silenced (except healing) for the duration.
Within a 7 sqm radius around the user, slows every player not in the party by 40% for 3 seconds, also steals 50% chakra and removes 100 jutsu stamina once. The user is healed for 10% of the total drained chakra from players.
The user summons four clones, each with 1 HP but are completely immune to spell damage from monsters and players. Clones mimic the user abilities, casting the same spells as the user, but their attacks deal only 10% of the users damage. Costs 25% chakra.
When Hiraishin no Jutsu is cast the 5 second countdown begins and when it reaches 0 the user is teleported to the kunai or marked target. It is also possible to teleport a party member to the marked person or kunai by selecting a party member as a target and casting Hiraishin no Jutsu next to that party member. In case of teleporting a party member there is no countdown. Teleportation works up to 100 sqm away.
The user has increased damage to players by 10%. Additionally, when the user is in a party then every party member in 10 sqm range receives 5% less damage from players.
goton no jutsu
50
0
800
10
no
20s
Arms the user for 10 seconds. The next jutsu that hits an enemy player applies one random effect to them and this technique goes on cooldown: a 30% slow for 2s, a 1s stun, a 2s silence on all jutsu, a burn dealing 3% of max health per second for 5s or a debuff +10% damage taken for 10s.
kuchiyose no jutsu
100
60
1000
0
no
10s
Summons an animal to aid the user in battle. Experience from monsters is reduced by 80% when using summons.
kongo roheki
150
70
1000
30
no
60s
Can only be used when Enma is summoned. Enma jumps to the target and creates a cage in a 3 sqm radius for 5 seconds.
fuma shuriken kage bunshin no jutsu
250
85
2500
15
no
30s
Fires 10 large shurikens at the target one after another. Each shuriken has a 30% chance to deal 10% of the targets current health as damage and slow them by 50% for 2 seconds. The user can change targets during the spells duration. This ability only affects players.
shiki fujin
350
100
4500
35
no
70s
Close-target type of spell, immobilizes the user and enemy player for 4 seconds and increases the damage both players receive by 50% for the duration. Both players cannot be affected by the same special ability during the effect.
Minato
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
shuriken kogeki
1
0
50
1.5s
target
hiraishin kunai kogeki
25
0
100
1.5s
target
rasengan
50
0
200
1.5s
wave
kuchiyose yatai kuzushi no jutsu
75
0
300
1.5s
area
rasen senkou chourinbu kousanshiki
100
0
400
1.5s
target
shuriken kage bunshin no jutsu
150
0
600
1.5s
wave
shuriken tajuu kage bunshin no jutsu
200
0
700
1.5s
target
hiraishin senko rasengan
250
0
1000
1.5s
area
bijudama
300
0
2000
1.5s
target
senjutsu rasengan
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
kanchi no jutsu
50
40
1100
5
no
10s
Reveals every player with a PK status within a 50 sqm radius on the minimap for 5 seconds.
When Hiraishin no Jutsu is cast the 5 second countdown begins and when it reaches 0 the user is teleported to the kunai or marked target. It is also possible to teleport a party member to the marked person or kunai by selecting a party member as a target and casting Hiraishin no Jutsu next to that party member. In case of teleporting a party member there is no countdown. Teleportation works up to 100 sqm away.
After activation, the first ranged auto attack will cause the user to leap to the target and immobilize them for 2 seconds. If no auto attack is made within 20 seconds of casting, the effect ends. This ability only affects players.
Throws a kunai at 6 random players on the screen, excluding party members (with a range of 8 sqms). If there are fewer than 6 players, it targets as many as there are atleast once and the remaining kunais are spread randomly. Afterward, the user jumps to each player hit by the kunai, dealing 50% of scaleable ninjutsu damage, slowing them by 50% for 3 seconds, and returning to the starting position after each jump. The user will continue jumping until all jumps have been performed. There is no range limit for the jumps once the players are marked by the kunais.
For the duration of the buff (30 seconds) the user can see all players with a PK status on the minimap within a range of 50 tiles.
Exclusive to Hashirama: Heals to full HP on activation and regenerates 5% of maximum health per second for the duration.
Exclusive to Jiraiya: While the buff is active the user's spells have a 20% chance to cast a second time 0.5 seconds later, but only when the target is a player.
Surrounds the target with walls for 3 seconds. After the walls disappear, a cage is formed within a 3 sqm radius around the target for 5 seconds, pulling players by 1 sqm toward the center of the cage with its walls.
gamayudan
350
100
2000
30
no
60s
Sends out a 7x3 wave of oil that applies 70% slow to everyone but the user. After 1 second the oil self-ignites in a brief fire burst, each tile dealing 150% of the user's scaling magic damage as fire, and then vanishes.
There is a 25% chance that Regeneration or Strong Regeneration will also heal all party members on the users screen. There is a 6 second cooldown on all healed players.
mystical palm heal
50
40
500
5
no
10s
Heal an ally by name over 6 seconds, restoring health equal to the casters Regeneration every 2 seconds. There is a 10 second cooldown when healing the same player.
Jumps next to a target up to 3 sqm away and stuns it for 1 second. The target and every player within 1 sqm of it (except party members) take 15% increased damage for 5 seconds.
moryojika
250
85
0
0
no
90s
When Katsuyu is summoned the user gains access to a new ability: Moryojika, which causes Katsuyu to split and follow all party members in range and heal them for 50% of the users Regeneration every 2 seconds for 20 seconds. Costs 25% chakra. There is a 60 second, global, cooldown for healing the same player.
In case of death the user regains full health. The effect has a 120 seconds cooldown. The user is informed that the passive triggered. After true death the cooldown resets. Works only if killed by a player.
Buffs a chosen player. Boosts 20 taijutsu, 20 ninjutsu, 20 dexterity, 20 distance, 20 genjutsu and 20 dodge in exchange the buffed person receives 15% more damage. Cannot be used on self. The buff remains for 30 minutes and stacks with other buffs. Buff cannot be applied on the same person twice. Technique can be used on players with level no more than 40% higher than the users level. After casting a buff on a player, that player has to agree to receive the buff.
Spawns a 5x7 bone cage in front of the user for 8 seconds, dragging anyone standing on the edges toward the center. The cage is open from the caster side.
Creates a chessboard field of bones in the 5 sqm area around the user. After 2 seconds the bones vanish and everyone standing on them is stunned for 2 seconds and takes 20% more damage for 5 seconds. Does not affect party members.
Grants a 10% chance to evade basic attacks. After a successful evasion, the user absorbs all incoming basic attacks for 2 seconds. The absorption effect has a 10-second cooldown.
sairento kiringu
50
40
1100
15
no
30s
The user jumps behind the target and silences them for 2 seconds (Healing too).
For 30 seconds the user's attack speed is reduced by 50% but they gain +130% physical damage against players.
bubun suika no jutsu
250
85
3000
25
no
45s
Slows the target up to 2 sqm away by 50% for 0.5 seconds every second over 5 seconds. While the effect is active, the target takes 15% increased pvp damage.
suiton tate eboshi
350
100
4500
35
no
70s
In a 3 sqm radius constantly slows down all players outside of the users party by 30%. Additionally, all party members in the area of the jutsu receive 20% reduced damage from players. Duration: 10 seconds.
Juugo
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
shuriken kogeki
1
0
50
1.5s
target
doton doryuso
25
0
100
1.5s
target
explosive kunai
50
0
200
1.5s
wave
doton moguragakure no jutsu
75
0
300
1.5s
area
kassokuken hando
100
0
400
1.5s
target
fuuton shinku taigyoku
150
0
600
1.5s
wave
kassokuken slash
200
0
700
1.5s
target
kassokuken furie
250
0
1000
1.5s
area
kassokuken blow
300
0
2000
1.5s
wave
kassokuken ichishiki
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
passive
1
0
0
0
no
0s
After taking damage from a player, the user regenerates 5% of their maximum HP every 2 seconds for 10 seconds. If the user’s current health is below 50% HP, the regeneration is increased to 10% HP per tick; above 50% HP, it remains at 5%. This effect has a 20-second cooldown.
kassokuken
50
0
10
5
yes
5s
The next melee basic attack deals 4× increased damage and slows the target by 30% for 1 second; the empowered attack persists indefinitely until used, the cooldown is applied and refreshed after the empowered attack is performed, and the effect only works against players.
kusari
150
70
1500
25
no
45s
Pulls the target to the user and applies 1 second stun. 5 sqm range. Works only on players.
senninka
250
85
3500
45
no
90s
Juugo: Heals the user to full health on activation. While active, every critical melee auto-attack immobilizes the target for 0.5 seconds. For the duration, the user can see all players with a PK status within a 50 sqm range on the minimap.
Kabuto: 5% HP per second regeneration. While active, the user's jutsu have a 20% chance on hit to silence the target for 2 seconds on every jutsu except healing. For the duration, the user can see every player with a PK status within a 50 sqm range on the minimap.
Mitsuki: Heals 5% of the users health per second. On activation it cleanses all crowd control, and while active there is a 30% chance to resist crowd control. For the duration, the user can see all players with a PK status within a 50 sqm range on the minimap.
After a 2-second cast, releases a 3×8 wave that deals 150% scaled ninjutsu damage to players and applies a debuff to them that increases the damage taken by 15% for 10 seconds.
Raikage
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
rariatto
1
0
50
1.5s
target
doroppu kikku
25
0
100
1.5s
target
erubo
50
0
200
1.5s
wave
raiton rariatto
75
0
300
1.5s
area
girochin doroppu
100
0
400
1.5s
target
raigyaku panchu
150
0
600
1.5s
wave
raigyaku suihei choppu
200
0
700
1.5s
target
daburu rariatto
250
0
1000
1.5s
area
raiga bomu
300
0
2000
1.5s
target+area
raisuiryudan
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
physical prowess
1
0
0
0
no
0s
Each critical hit from a melee auto attack immobilizes the attacked player for 0.5 seconds. This effect has a 4-second cooldown. Additionally, the user receives 15% less damage from player auto attacks.
For 30 seconds, adds 200 movement speed and enables Raiton no Shunshin, Raitoningu Sutoreto and Raigyaku Suihei. While active, each of the user's melee auto attacks deals an additional 10% damage.
A wave in a 1x7 line that stuns every player for 2 seconds. Can only be used during Raiton Chakra Mode.
raigyaku suihei
350
100
3500
5
no
10s
Close-target spell, applies a 50% slow for 2 seconds and a 15% increased damage taken debuff for 5 seconds. Can only be used during Raiton Chakra Mode.
The user becomes immune to crowd control effects and damage from the first spell received from a player. This effect has a cooldown of 10 seconds.
iwa bunshin no jutsu
50
40
1100
15
no
30s
Creates a clone that chases the target and dies on contact creating a field in a 2 sqm radius that slows down all players, except party members, by 40% for 3 seconds. Field remains for 5 seconds.
doton chidokaku
150
70
1500
30
no
60s
For 3 seconds, surrounds the targeted player with stones, through which attacks can still be made. Pushes everyone outside the stone barrier by 1 sqm when its placed. The stones can be destroyed by right-clicking them.
Boosts movement speed by 100 and grants immunity to crowd control effects for 5 seconds. It also applies to party members within 10 sqm range. Shares a cooldown with Doton Kajugan no Jutsu.
It only works on the players nickname and lasts for 10 seconds. It reduces movement speed by 20%, increases the damage of the next 3 spells by 70%, and adds 30 Taijutsu and 40 Dexterity for the duration. The user cannot use it on themselves. Shares a cooldown with Doton Keijugan no Jutsu.
genkai hakuri no jutsu
350
100
4500
30
no
60s
Target spell with a 7 sqm range that deals 30% of the targets current health as damage and applies a debuff that increases the damage they receive by 15% for 10 seconds.
Mizukage
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
shuriken kogeki
1
0
50
1.5s
target
suiton suirou no jutsu
25
0
100
1.5s
target
suiton suiryudan no jutsu
50
0
200
1.5s
wave
suiton kado
75
0
300
1.5s
area
suiton suishouha
100
0
400
1.5s
target
yoton kyu no jutsu
150
0
600
1.5s
wave
yoton hando
200
0
700
1.5s
target
yoton arare
250
0
1000
1.5s
area
yoton yokai no jutsu
300
0
2000
1.5s
wave
suiton suishoha
300
0
2000
1.5s
target
yoton ryudan
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
passive
1
0
1
0
no
2s
When the users HP falls below 40%, for 10 seconds, damage from auto attacks (both melee and ranged) received by the user is reduced by 50%. This effect has a 30-second cooldown.
suiton suijinchu
50
40
1100
20
no
40s
Absorbs the damage and effects of the next 5 spells or special abilities. This buff has no time limit and does not stack. When the caster is in a party then also applies this buff to all party members on casters screen. Works only on damage from players.
Wave type spell that applies burning to every player within the area of effect for 10 seconds. The burning deals damage every second, starting at 1% max health on the first tick, and increasing by 1% on each subsequent tick until the final tick. Additionally, it reduces healing effects by 15% for the same duration. If a player is burned by this spell, they cannot be burned by the same spell again during its duration.
Instantly ignites every enemy player in a 4 sqm area (party members excluded), applying a burn that deals 3% of max health every second for 10 seconds (stacks with the burn from Yokai no Jutsu) and a 3-second slow. Also makes the user invisible for 1 second upon casting.
Every auto attack (melee or distance) on a player applies a poison stack dealing 0.1% of the target's maximum health per second for 5 seconds. The poison stacks up to 15 times (1.5% per second). The poison does not stack between different puppet users.
kugutsu no jutsu gishi senbon
100
0
1300
75
no
70s
Description when character releases.
soen hitomi goku
200
0
2500
35
no
30s
Description when character releases.
hyakki no soen
350
0
4200
95
no
15s
Description when character releases.
Deidara
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
kibaku mushi
1
0
50
1.5s
target
kibaku tori
25
0
100
1.5s
target
kibaku c1
50
0
200
1.5s
wave
kibaku c2
75
0
300
1.5s
area
jibaku bunshin
100
0
400
1.5s
target
kibaku jirai
150
0
600
1.5s
wave
kibaku c3
200
0
700
1.5s
target
C4 jirai
250
0
1000
1.5s
area
c4 karura
300
0
2000
1.5s
target
c3 san doragon
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
passive
1
0
0
0
no
0s
There is a 10% chance that after receiving a melee auto attack from a player the user will trigger an explosion that deals 50% spell damage around the user and pushes back any player in range by 1 sqm.
kibaku nendo
50
40
1100
45
no
90s
For 30 seconds, the users spells have a 50% chance to mark the hit player with an explosive tag that detonates after 2 seconds dealing 30% spell damage. The tag can be applied once every 4 seconds.
c1 kumo
150
70
1500
10
no
20s
Every second for 5 seconds the user creates a clay spider that chases the targets and detonates on contact dealing 30% spell damage in a 1 sqm area also slowing affected players by 30%
c2 doragon
250
85
2500
15
no
30s
The user travels a distance of 7 sqm and leaves bombs on random tiles within a 3 sqm wide and 7 sqm long area behind them. Any player outside of a users party who steps on a bomb loses 20% of their current health and is slowed by 50% for 2 seconds. Bombs last for 10 seconds.
passive
350
0
0
0
no
0s
After death there is a 50% chance to trigger an explosion in 4 sqm range that deals 400% spell damage and has a 1% chance to instantly kill affected players.
c3 ohako
350
100
4500
30
no
60s
A bomb falls onto the targets position and lingers for 2 seconds. After 2 seconds the bomb explodes in a 4 sqm area, dealing 50% current health damage to all players in range not in a party with the user.
Hidan
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
shuriken kogeki
1
0
50
1.5s
target
fubuki no jutsu
25
0
100
1.5s
target
jujutsu shiji arm
50
0
200
1.5s
wave
ogama kogeki
75
0
300
1.5s
area
ogama dance
100
0
400
1.5s
target
ogama throw
150
0
600
1.5s
wave
jujutsu shiji leg
200
0
700
1.5s
target
fushi no moshin
250
0
1000
1.5s
area
ogama air throw
300
0
2000
1.5s
target
jujutsu shiji heart
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
the immortal butcher
1
0
0
0
no
0s
The user has 20% life steal with auto attacks. Also, the next melee auto attack on a player is area-based (1 sqm around the user) and heals for 100% of the damage dealt to each player within range. The area of this auto attack only deals damage to players. The effect has a 3-second cooldown.
For 15 seconds, auto attacks on players apply a bleed that deals 3% of the targets max health per second for 10 seconds. The bleed effect cannot be applied to a player who already has it.
Creates a puppet copy of the targeted player on a free tile next to the user. The puppet has the targets maximum health and 50% of the damage it takes is passed to the linked player, ignoring range. The link lasts 5 seconds.
jujutsu shiji hyoketsu
350
100
4500
45
no
90s
Takes the blood from the current target and creates a Jashin mark area on users position for 15 seconds. When the user is standing in the Jashin mark area then their health cant go below 1 and they can use Jujutsu Shiji Hyoketsu Seitei. The affected player is informed that their blood was taken. The blood can be taken from a single player by only one Hidan at a time.
Pulls the targeted player to the user and immobilizes them for 1 second. Range 5 sqm.
yottsu no shinzo
250
85
0
100
no
360s
The user summons 4 masks. Masks help the user in battle. A random mask is destroyed when the user dies and it heals the user back to 30% health. Masks cooldown restarts with each destroyed mask. As long as at least one mask is alive, another will respawn automatically every 35 seconds. If all masks are killed, no more will respawn. Costs 50% chakra. Experience from monsters is reduced by 80% when using summons.
The spell creates up to 5 hands that follow players, excluding party members, who are closest to the user. When they reach them, they slow the players down by 70% for 2 seconds.
Wave type spell that moves ahead pulling every player in range to the center of the wave and drags them along until the wave hits an obstacle - immobilizing everyone caught in the wave for 3 seconds.
Creates a water pool in a 3 sqm area around the user for 4 seconds. The pool deals 50% spell damage, slows by 70% for 0.5s per second and steals 20% maximum chakra with each hit. Doesnt work on party members.
When the user takes damage from players there is a 10% chance to summon a crow that keeps 4 tiles from the enemy. Right-click the crow to swap places with it. The crow vanishes after 10 seconds or after the swap.
A buff that costs 3% chakra per second and can be toggled on/off. It grants no skills. Sasuke, Shisui, Itachi and Sarada additionally dodge and redirect the first crowd-control effect (stun, blind, paralyze) back to their target, with a 10 second cooldown.
Target spell that keeps spawning an Amaterasu flame under the target for 10 seconds. If a targeted player stops moving for 1 second then applies a burning effect that deals 3% max health damage every second for 10 seconds. The burn time stacks for every second that the target is not moving.
Traps the target in Tsukuyomi. Target stays inside of the Tsukuyomi for 5 seconds. After 5 seconds the target is released to the previous position and receives 20% increased damage for 4 seconds.
Applies a 5-second time loop on the selected target, after which the target is teleported to the location where the loop was applied. This spell shares a cooldown with Genjutsu Tsukuyomi.
susanoo
350
100
4000
35
no
70s
Grants 20% PvP damage reduction to the user. Duration 15 seconds.
The user becomes invisible, gains 500 movement speed, can pass through units, and is immune to damage. The effect ends if the user deals damage or casts any spell. This can only be used when the user is not in combat.
Infects the targ with a parasite for 10 seconds. The parasite drains 10% max chakra every 0.5 a second and applies debuff (15% increased damage received) for the duration. The user can cast this ability again during those 10 seconds to immobilize the affected target for 3 seconds and end the debuff early.
The user disappears for a second and sends a clone to follow every party member on the screen. Clones follow party members for 30 seconds and during that time, party members that have a clone following them, have increased damage to players by 10% and will heal for 50% health if their health drops below 50% destroying the clone in the process.
Pulls and immobilizes everyone in 5 sqm area around the user for 1 second also decreasing the damage received by the user by 50% for 5 seconds. Works only on players. Both versions share cooldown.
Every party member on the screen around the user receives a 60 second buff that heals to 100% one time instead of dying. The same player cannot be buffed by this ability for 4 minutes. This ability works on top of other effects like this (kakuzu, orochimaru etc.).
For 2 seconds the user cannot be attacked or selected and any player that is attacking the user loses target. Additionally, the user is completely silenced and can move through players.
The user can only use this spell while in the Kamui Dimension and it allows them to exit the dimension before the 7 seconds expire.
kamui in
250
85
3000
30
yes
60s
The user is transported to the Kamui Dimension for 7 seconds. The jutsu requires a player target within a 1 sqm range; the targeted player is transported along with the user. It cannot be used on yourself.
zangetsu
350
100
4500
30
no
60s
The user attaches a black sphere to the targeted player, which explodes after 3 seconds in a 2 sqm radius around the target, dealing 30% current health to the target and everyone within range who is not in the users party. Additionally, it applies a debuff that reduces damage dealt by 20% for 10 seconds.
Madara
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
katon gokakyu no jutsu
1
0
50
1.5s
wave
katon goukakyuu amaashi no jutsu
25
0
100
1.5s
target
katon goka mekkyaku
50
0
200
1.5s
wave
katon ryuka no jutsu
75
0
300
1.5s
area
katon ryuen hoka no jutsu
100
0
400
1.5s
target
mokuton mokusatsu shibari no jutsu
150
0
600
1.5s
wave
rinbo hengoku
200
0
1000
1.5s
target
limbo hengoku
250
0
1000
1.5s
area
tengai shinsei
300
0
2000
1.5s
target
gudodama
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
regeneration ability
1
0
0
0
no
0s
After 1 second of receiving damage heals the user for 10% of the damage received. Works only on players.
Throws a black rod at the target that applies a debuff for 10 seconds that has a 50% chance to fail a spell cast. If the affected player fails to cast a spell then the cooldown still counts as if the spell has been cast.
shin chibaku tensei
150
70
2500
0
no
70s
Stuns the targeted player for 2 seconds. After 1 second a meteor crashes down dealing 150% scaled ninjutsu damage in a 2 sqm area around the target. Works only on players.
limbo
250
85
3000
35
no
75s
Summons 3 untouchable clones that constantly maintain distance from the target and have a chance to slow the target by 30% (only players). When clones are present there is a 15% chance to block any incoming damage. The user can swap places with any clone by right-clicking on it. The clones disappear automatically after 30 seconds.
susanoo
350
100
4000
35
no
70s
Grants 20% PvP damage reduction to the user. Duration 15 seconds.
Creates a field of black ink, which expands up to 4 sqms from the user. Field stays for 5 seconds and applies blind effect to all players in range except party members which makes every affected player miss with auto attacks and have a black bloat on their screen.
Grants 10% PvP damage reduction to the user. Additionally, melee attacks have a 10% chance to apply a blind effect with a black bloat on screen for 5 seconds. Blind works only on players. Duration 30 seconds.
Every 5 seconds melee auto attack on the same player delays their auto attacks by 500 ms for 1 second. Effect doesnt stack.
raiton kangekiha
50
40
1100
45
no
90s
A 30-second buff. While active, each of the user's melee auto attacks deals an additional 10% damage.
kuropansa
150
70
1500
20
no
40s
Summons a black panther that chases and immobilizes the target for 1 second on contact, applying a debuff that increases received damage by 15% for 10 seconds.
reiza sakasu
250
85
2500
20
no
40s
Wave-type spell that releases electricity currents in a wide spread at players in front of the user, dealing 150% scaleable ninjutsu damage and slowing down by 50% for 2 seconds.
ranton raijin ryouzan
350
100
4500
15
no
25s
Area-type spell that deals 200% physical damage in a 2 sqm area around the user and after 1 second deals 100% spell damage in the same area applying silence (except healing) for 3 seconds to every player hit.
Boruto
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
shuriken kogeki
1
0
50
1.5s
target
juuken ho
25
0
100
1.5s
target
rasengan
50
0
200
1.5s
wave
futon reppusho
75
0
300
1.5s
area
oodama rasengan
100
0
400
1.5s
wave
suiton hato
150
0
600
1.5s
wave
fuuton reppusho
200
0
700
1.5s
target
raiton dan ibuki
250
0
1000
1.5s
area
ikazuchi sanren
300
0
2000
1.5s
target
kieru rasengan
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
passive
1
0
0
0
no
0s
When the user's HP drops below 50% they become immune to all crowd control for 10 seconds (a 'Jogan' message appears). This effect has a 30 second cooldown.
kage bunshin no jutsu
50
40
0
30
no
60s
The user summons four clones, each with 1 HP but are completely immune to spell damage from monsters and players. Clones mimic the user abilities, casting the same spells as the user, but their attacks deal only 10% of the users damage. Costs 25% chakra.
The user dashes next to the target and gains 200 movement speed for 5 seconds. Clones must be summoned to use this spell.
kama
250
85
2500
5
no
10s
Absorbs every spell during the 2 second time window. After 2 seconds the next spell casted by the user is 50% stronger + 10% per absorbed spell during the absorption time window. Absorbs only the damage from players.
rasengan uzuhiko
350
100
0
35
no
70s
Upon using the spell, the user prepares an attack, and after 2 seconds (marked by an aura), the next melee auto attack deals 40% current health damage, silences and inverts movement keys for 3 seconds. After 20 seconds without dealing damage the spell ends.
Sarada
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
katon gokakyu no jutsu
1
0
50
1.5s
wave
katon hosenka no jutsu
25
0
100
1.5s
target
chidori
50
0
200
1.5s
wave
katon ryuka no jutsu
75
0
300
1.5s
area
chakra no mesu
100
0
500
1.5s
target
raiso
150
0
600
1.5s
wave
chakra enhanced
200
0
700
1.5s
target
raikyu
250
0
1000
1.5s
area
mankai okasho
300
0
2000
1.5s
target
raisen
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
passive
1
0
0
0
no
5s
Every 5 seconds an auto attack is enhanced and deals double damage in a 1 sqm area around the target also applying stun for 1 second.
sharingan
50
40
0
0
no
2s
A buff that costs 3% chakra per second and can be toggled on/off. It grants no skills. Sasuke, Shisui, Itachi and Sarada additionally dodge and redirect the first crowd-control effect (stun, blind, paralyze) back to their target, with a 10 second cooldown.
Creates a gate of electricity 2 sqms in front of the user that is 5 sqms wide. If a party member runs through the gate then that party member jumps ahead by 4 sqms and receives 300 movement speed for 5 seconds. Every player outside of the party is slowed by 50% when running through the gate. The gate remains for 10 seconds.
For 10 seconds the user reflects (but doesnt avoid) damage dealt by the currently marked target back to that target. Costs 20% chakra. Works only on players.
Shoots a yellow ball of electricity at the targeted player, dealing 10% current health damage and stunning them for 2 seconds. The spell can jump to a nearby player who is not in the users party (within 3 sqm range) up to 16 times. It can hit the same player more than once and can also bounce off of the user. Only affects players.
Mitsuki
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
throw senbon
1
0
50
1.5s
target
nehan shoja no jutsu
25
0
100
1.5s
area
suiton suiryudan no jutsu
50
0
200
1.5s
wave
hebi chakra no mesu
75
0
400
1.5s
area
kusanagi no tsurugi
100
0
400
1.5s
target
fuuton toppa
150
0
600
1.5s
wave
fuuton reppusho
200
0
700
1.5s
target
senei ranjashu
250
0
1000
1.5s
area
fuuton kamaitachi
300
0
2000
1.5s
target
raiton hebi mikazuchi
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
modified body
1
0
0
0
no
0s
The user is instantly healed for 30% of the damage received if the hit exceeds 10% of the users max health. This effect has a 1-second cooldown. Works only on damage from players.
nan no kaizo
50
40
1000
25
no
45s
Pulls the target to the user and applies a 2 seconds stun. 5 sqm range. Works only on players.
Creates a gate of electricity 2 sqms in front of the user that is 5 sqms wide. If a party member runs through the gate then that party member jumps ahead by 4 sqms and receives 300 movement speed for 5 seconds. Every player outside of the party is slowed by 50% when running through the gate. The gate remains for 10 seconds.
Juugo: Heals the user to full health on activation. While active, every critical melee auto-attack immobilizes the target for 0.5 seconds. For the duration, the user can see all players with a PK status within a 50 sqm range on the minimap.
Kabuto: 5% HP per second regeneration. While active, the user's jutsu have a 20% chance on hit to silence the target for 2 seconds on every jutsu except healing. For the duration, the user can see every player with a PK status within a 50 sqm range on the minimap.
Mitsuki: Heals 5% of the users health per second. On activation it cleanses all crowd control, and while active there is a 30% chance to resist crowd control. For the duration, the user can see all players with a PK status within a 50 sqm range on the minimap.
Deals 100% scaled ninjutsu damage and applies a 50% slow to the target and in a 2 sqm area around the target for 3 seconds. Additionally, applies a debuff that increases the damage taken by 15% for 10 seconds. Works only on players.
The user is instantly healed for 30% of the damage received if the hit exceeds 10% of the users max health. This effect has a 1-second cooldown. Works only on damage from players.
sukunahikona
50
40
500
35
no
75s
Grants a 40% chance to dodge any damage but the damage of the user is reduced by 50%. Duration 15 seconds.
daikokuten
150
70
1500
15
no
30s
Drops a cube on a targets position after a 2 second delay and immobilizes everyone in a 1 sqm area around the target for 4 seconds.
kama
250
85
2500
5
no
10s
Absorbs every spell during the 2 second time window. After 2 seconds the next spell casted by the user is 50% stronger + 10% per absorbed spell during the absorption time window. Absorbs only the damage from players.
kama daisoha
350
100
0
35
no
70s
After 2 seconds, the user casts a 3x9 wave dealing 150% scaled ninjutsu damage to players. The wave leaves behind scorched ground that lasts for 10 seconds, dealing 5% max health damage per second to anyone standing on it.
Shinki
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
suna shuriken
1
0
50
1.5s
target
sabaku sousou
25
0
100
1.5s
target
ryuusa bakuryuu
50
0
200
1.5s
wave
sabaku doryuu
75
0
300
1.5s
area
sabaku taisou
100
0
400
1.5s
wave
satetsu no makingu
150
0
600
1.5s
area
satetsu no hando
200
0
700
1.5s
target
satetsu no arare
250
0
1000
1.5s
area
satetsu no taisou
300
0
2000
1.5s
wave
satetsu no sotaiso
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
passive
1
0
0
0
no
0s
There is a 20% chance to completely absorb a received auto attack.
daisan no me
50
40
500
30
no
60s
The user can look through a screen of a chosen player for 5 seconds. Player that is being looked at receives an information that he is being watched. Technique can be used on players with level no more than 40% higher than the users level.
satetsu fuyu
150
70
1500
20
no
40s
Absorbs the damage and effects of the next 5 spells or special abilities. This buff has no time limit and does not stack. Additionally increases movement speed by 200 for 10 seconds. When the caster is in a party then also applies this buff to all party members in range. Works only on damage from players.
satetsu marking
250
85
2500
30
no
60s
The user marks a currently targeted player for 15 seconds. During that time every spell cast by the user on a marked target will critically hit. Works only on players.
satetsu kurogane no tsubasa
350
100
4500
45
no
90s
For 30 seconds, the user's spells have a 10% chance to immobilize the hit player.
Shikadai
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
kagemane no jutsu
1
0
50
1.5s
wave
fubuki no jutsu
25
0
100
1.5s
target
kamaitachi no jutsu
50
0
200
1.5s
wave
futon reppusho
75
0
300
1.5s
area
kage kubishibari no jutsu
100
0
400
1.5s
target
fusajin no jutsu
150
0
600
1.5s
area
kagemane spiral
200
0
700
1.5s
target
kagemane tsukami
250
0
1000
1.5s
area
tatsu no oshigoto
300
0
2000
1.5s
wave
kageni nui
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
strategist
1
0
0
0
no
0s
The next spell cast is 30% stronger and slows the target by 50% for 1 second. This effect has a 10-second cooldown. For AoE spells, it only works on the selected target if they are hit by the spell. This effect works only on players.
futon kiryu ranbu
50
40
500
15
no
30s
Creates a cloud in a 3 sqm area that applies blind (auto attack miss) to everyone inside. Cloud remains for 10 seconds.
Creates a wall that pushes all players except party members 2 sqms away for 10 seconds. During its duration, no projectiles or spells can pass through the wall.
kage nageami shibari no jutsu
250
85
3000
30
no
60s
Wave-type spell that releases shadow projectiles in a wide spread at players in front of the user, every affected player is immobilized and completely silenced for 3 seconds.
kageshibari no jutsu
350
100
4000
30
no
60s
Creates a field of shadow in an 3 sqm area around the user. Upon creation, the field immobilizes and silences (except healing) every player outside of the party in range for 3 seconds.
Every spell that hits a player applies a stack for 5 seconds, stacking up to 3 times. The fourth spell that hits a target with 3 stacks slows them by 40% for 2 seconds and removes all stacks. This effect has a 10-second cooldown after slowing the target.
choju giga inu
50
40
0
0
no
15s
Summons 2 dogs that chase the target and disappear on contact dealing 50% spell damage each in a 1 sqm area. Costs 10% chakra. Works only on players.
Wave-type spell that controls an afflicted players movement for 5 seconds, immobilizing the caster. Controlled and controlling players cannot be controlled by other players during this technique. To move the controlled player use CTRL + arrows/wsad.
For 10 seconds reveals every player with a PK status on the minimap within a 100 sqm radius of the user and party members. This jutsu has no range limit for party members. Costs 20% chakra.
Summons a tiger which chases and seals (the target cannot be attacked or attack) the target on contact for 5 seconds. Works only on players and can be used on party members.
Each spell that hits another player adds 1 stack. Upon reaching 10 stacks, the user gains a buff for 10 seconds that increases all damage dealt to players by 10%. When the user reaches 10 stacks, a Max Calories message appears above their head. During the buffs duration, no additional stacks are accumulated.
The user gains 35% max health and is immune to crowd control effects for 10 seconds. Its possible to break out of crowd control effect using this technique.
For 10 seconds, the user transforms into a spinning sphere gaining 400 movement speed and 30% damage reduction. During this time, the user continuously pushes every player in front of them by 1 sqm at a high frequency.
raiton jinraiken
350
100
4500
15
no
30s
Close-target type spell, deals 100% scaled ninjutsu damage and applies stun for 2 seconds to the target and in a 2 sqm area around the target.
Wave type spell, applies a blind status which makes the affected players to miss auto attacks for 5 seconds and slows them by 40% for the same duration.
Creates a cage in a 3 sqm radius around the user and pulls towards the center with its walls. Party members inside of the cage are healed 20% per second. Cage remains for 5 seconds.
The user is spawning healing powders in a 2 sqm radius over 10 second duration. Powders remain for 10 seconds and heal for 25% health if a party member steps on them. This technique shares cooldown with Mojoro.
The user receives 10% less spell damage from players and causes a 2 sqm wide explosion around the user that deals 100% spell damage and slows players down by 50% for 2 seconds when receiving damage from player spells. Explosion has a 10-second cooldown.
oboreruho
50
40
500
10
yes
15s
Places a bubble under the user that immobilizes and silences (except for healing) for 2 seconds. It only affects players and does not work on party members. The bubble disappears automatically after 5 minutes. There is no limit to the number of bubbles that can be placed.
awa koromo
150
70
1500
30
no
60s
For 1.5 seconds, the user becomes immune to damage. After this duration, push all non-party players 2 sqm away and gain 200 movement speed for 5 seconds.
santoka
250
85
2500
35
no
70s
In a 5 sqm area around the user, bubbles are created on random tiles. When a player steps on a bubble, it explodes, dealing 100% spell damage to them and in a 1 sqm radius around the bubble. Bubbles remain for 1 minute.
saiken chikara
350
100
4500
45
no
90s
For 30 seconds, the user's spells have a 25% chance to apply poison (3% maximum health per second for 10 seconds) and a debuff that increases the target's damage taken by 15% for 5 seconds.
Yagura
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
suiton hahonryu
1
0
50
1.5s
wave
suiton suirou no jutsu
25
0
100
1.5s
target
suiton suiryudan no jutsu
50
0
200
1.5s
wave
suiton mizurappa
75
0
300
1.5s
wave
suiton suishouha
100
0
400
1.5s
target
mizukagami no jutsu
150
0
600
1.5s
target
mizu no dobiru no jutsu
200
0
700
1.5s
target
jinchuriki rage
250
0
1000
1.5s
area
futon taifuikka
300
0
2000
1.5s
wave
kagenade
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
water mirage
50
0
0
0
no
10s
Creates an immortal, immobile clone at the users position when their HP drops below 50%. Upon creation, all players currently targeting the user switch their target to the clone. The clone cannot be killed and disappears 3 seconds after appearing. The effect has a 10-second cooldown.
There is a 10% chance to apply bleeding with auto attacks that deals 3% maximum health damage every second for 10 seconds. Works only on players.
nezumi kedama
50
40
500
10
no
20s
Summons 3 mice that chase the target and deal 50% spell damage each on contact. Works only on players.
hiso tobikakaru
150
70
1500
5
no
15s
Jumps to the target. Works only on players.
renzoku hiso
250
85
2500
15
no
40s
Close-target type spell, jumps around the target immobilizing them for 3 seconds
matatabi chikara
350
100
4500
45
no
90s
For 30 seconds, the user's melee auto-attacks against players cannot be dodged (neither by item bonuses nor by the dodge skill).
Gai
Transformations
1
25
50
75
100
125
150
175
200
225
250
275
300
325
350
400
450
500
600
800
1000
Jutsu Outfits
Special Outfits
Img
Name
Lvl
Nin
Chakra
CD
Description
teleport jutsu
1
1
0
14400s
transform
1
0
0
1s
transformation
light
1
0
50
1s
lighting
regeneration
1
0
100
2s
health restore
kai kuchiyose
1
0
1
1s
release all kuchiyose
break
1
1
0
1s
breaking
kuchiyose falcon
1
0
1
60s
teleport to city
dog sense
1
1
100
1s
sensing someone
bijuu summon
1
0
0
1s
summon bijuu
provoke
15
15
200
3s
provoke monster
chakra explosion
150
0
600
1.5s
area
Img
Name
Lvl
Nin
Chakra
CD
Description
gouken
1
0
50
1.5s
target
konoha otoshi
25
0
100
1.5s
target
konoha reppu
50
0
200
1.5s
area
kage buyo
75
0
300
1.5s
target
konoha tsumuji senpu
100
0
400
1.5s
target
konoha senpuu
150
0
600
1.5s
area
konoha goriki senpuu
200
0
700
1.5s
target
konoha daisenpuu
250
0
1000
1.5s
area
konoha shofuu
300
0
2000
1.5s
target
hitori omote renge
350
0
3000
1.5s
target
Img
Name
Lvl
Nin
Chakra
Stamina
Event Block
CD
Description
hachimon tonko
1
0
0
0
no
60s
For this ability to work the user needs to cast Hachimon tonko (name of the gate). Each gate has it's own requirement and all of them last for 30 seconds and they share the same 60 second cooldown. Only Gai has access to the Shimon gate. Gates requirements and bonuses are as follows:
Kyumon (lvl 50 and 40 taijutsu) Grants 20 taijutsu, 30 dexterity and 1% health regeneration per second.
Seimon (lvl 100 and 50 taijutsu) Grants 25 taijutsu, 35 dexterity, 3% health regeneration per second and gains access to Sekizo and Yagai jutsu.
Shomon (lvl 150 and 60 taijutsu) Grants 30 taijutsu, 40 dexterity and 100 movement speed.
Tomon (lvl 200 and 70 taijutsu) Grants 40 taijutsu, 50 dexterity, 100 movement speed.
Keimon (lvl 250 and 80 taijutsu) Grants 20% physical damage vs players, 60 dexterity, 100 movement speed and costs 2% health per second (non lethal).
Kyomon (lvl 350 and 90 taijutsu) Grants 30% physical damage vs players, 60 dexterity, 100 movement speed and costs 4% health per second (non lethal).
Exclusive for Gai: Shimon (400 lvl and 100 taijutsu) Grants 60% physical damage vs players, 80 dexterity, 100 movement speed and costs 8% health per second (non lethal).
The user is immobilized for 1 second and after that performs a 7 sqm dash which deals 600% physical damage to the first player in its path also immobilizing that player for 3 seconds. Requires a Shimon gate to cast.
20% life steal for auto attacks. Additionally, when users health is at 100% then the damage from auto attacks is increased by 20%. Works only on players.
Creates a mist in a 4 sqm area around the user for 10 seconds. Every player in the mist has a 25% chance to miss an auto attack or a spell. Doesn't work on party members.
For 30 seconds, the user's melee auto-attacks apply a bleed to the target (1% of max health per second for 10 seconds) and heal the user for the bleed damage dealt.
The user stacks 2% spell damage for each spell hit on a player, up to 25 stacks, after which the counter resets to 0 (returns to normal). The counter also resets if the user has not dealt damage with a spell to a player in the last 10 seconds.
Close-target type spell, pushes the target 5 sqms. Can also be used without the target and in that case pushes everyone in 1 sqm area by 3 sqms. When pushed player collides with any enviroment then that player gets stunned for 4 seconds and receives 150% scaleable ninjutsu damage.
A burst around the user (3x3 area) that applies a debuff increasing damage taken by 15% for 10 seconds to every player in range who is not a party member.
Creates a purple chakra field in a 4 sqm area around the target. The field remains for 2 seconds and slows everyone by 40%. After 2 seconds the field immobilizes anyone still being inside for 4 seconds.
For 1 second every spell that hits the user will heal the user instead of dealing damage. The effect has a cooldown of 5 seconds.
tomogoroshi no haikotsu
50
40
500
30
no
45s
Target spell, which applies a 3-second countdown. A player under the effect loses 10% max health per second during the countdown. After time expires, immobilizes the target for 3 seconds.
yomotsu hirasaka
150
70
1500
10
yes
20s
When the user is not in the protection zone or during combat, the user can enter another dimension with teleports to important places. If the user uses this skill in the protection zone, he also leaves a teleport that allows party members to enter the dimension with him. If a seal is placed, it teleports to the seal location after a five-second countdown.
yomotsu hirasaka seal
150
70
0
0
yes
2s
Places a seal to which the user can teleport using Yomotsu Hirasaka. The seal lasts 180 seconds. You can change the position of the seal anytime.
mugen tsukuyomi
250
85
2500
25
no
50s
Applies a 5-second countdown to every player on the screen who is not a party member. If, at the end of the countdown, the affected players are not moving, they are immobilized for 4 seconds. During the immobilization, 50% of their chakra is drained per second, and the user heals for 5% of the drained amount.
amenominaka
350
100
4500
45
yes
90s
After a telegraphed 4 second delay teleports the user and all players in 5 sqm range to a random of the 3 dimensions for 10 seconds. Players can fight in the dimensions but cannot use special abilities.
Ice: Players cannot move and receive 15% increased damage.
Fire: Every player loses 10% health per second.
Sand: All players are slowed by 40% and lose 20% chakra every second.